At random points, enemies such as Bullet Bills, a Lakitu and a Koopa Troopa and Hammer Bro on Lakitu Clouds, and a Goomba in a Koopa Clown Car fly by in the background. If any Brick Blocks are broken during a match, the hand appears to replace the blocks. Hazards such as Lifts, Ice Blocks, Donut Blocks, and lava can also be placed, and behave identically to their Super Mario counterparts (with the exception of lava, which instead deals fire damage and knockback). Many objects from Super Mario Maker, including ? Blocks, Brick Blocks and Warp Pipes, serve as platforms in the stage, and the stage itself appears to take place in the Ground setting. At the start of the match, players start off on the pink blocks that appear in the original game when Mario is positioned above a hazard before testing a level, while the hand seen on the television screen when placing elements sets the layout of the stage. 3, Super Mario World, and New Super Mario Bros. The stage is randomly generated similar to Tortimer Island (although to a greater extent), and over time, switches between the different game themes present in Super Mario Maker: Super Mario Bros., Super Mario Bros. Super Mario Maker as it appears in Super Smash Bros.
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